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Need help to make the camara rotation follow the player
I found this code on reddit: https://www.reddit.com/r/Unity3D/comments/3211mc/expanding_the_rollaball_tutorial_monkey_ball_style/ , but when i use it, the ball follows the angle of the camera tilt, so when i go backwards the ball goes towards the camera in a 15 degree angle, and when i move forward the ball slows down because of the collision to the ground.
I hope someone can help
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