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Question by fedor.ilitchev · Sep 29, 2015 at 03:30 PM · c#

is it possible to take a simple game and run it super-fast with the graphics turned off, having 2 AIs playing against each other?

Hi guys, I want to implement a fairly straightforward card-game and I want to use an artificial neural network (possibly mixed with a genetic aglorithm) for the AI. To do this, I will have to run my game 1000s of times very quickly. Naturally, I want to disable all of the visualization and have the actual games be played off screen and as fast as possible. Does anyone know how I could do this in Unity?

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Answer by Dave-Carlile · Sep 29, 2015 at 03:30 PM

You can pass command line parameters to control this.

You would be interested in the -nographics parameter.

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