How to make the camera stop following the y-axis when the player jump in smoothfollow script of the standard unity assets?.
Hello everybody, I'm trying to make a camera like the donkey kong country where the camera slowly follows the character and maintains fixed height when the player jumps, which this time only increases in certain points of the setting and the offset of the x-axis it increases to the side where the character is looking, but I'm not able to handle the script Smooth Follow stardard of unity assets, could someone help me?
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