Please help! Bloom doesn't work on android build with URP
Hi, I'm making a game and I using the URP for the first time, every on the editor looks good but when I make a build and test it on android the bloom effect doesn't work, even on high quality. I've testet it on different devices but looks the same. Any solution? :( This is how it looks in editor (Unity URP Template): And this is how it looks on android build: (I've exaggerated the effects to make it more noticeable)
Answer by rethfor · Aug 30, 2020 at 12:48 AM
I achieved the bloom effect on android, by setting the Edit < Project Settings < Player < Ligthmap Encoding to High Quality.
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