Wayback Machinekoobas.hobune.stream
May JUN Jul
Previous capture 12 Next capture
2021 2022 2023
1 capture
12 Jun 22 - 12 Jun 22
sparklines
Close Help
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
  • Asset Store
  • Get Unity

UNITY ACCOUNT

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account
  • Blog
  • Forums
  • Answers
  • Evangelists
  • User Groups
  • Beta Program
  • Advisory Panel

Navigation

  • Home
  • Products
  • Solutions
  • Made with Unity
  • Learning
  • Support & Services
  • Community
    • Blog
    • Forums
    • Answers
    • Evangelists
    • User Groups
    • Beta Program
    • Advisory Panel

Unity account

You need a Unity Account to shop in the Online and Asset Stores, participate in the Unity Community and manage your license portfolio. Login Create account

Language

  • Chinese
  • Spanish
  • Japanese
  • Korean
  • Portuguese
  • Ask a question
  • Spaces
    • Default
    • Help Room
    • META
    • Moderators
    • Topics
    • Questions
    • Users
    • Badges
  • Home /
  • Help Room /
avatar image
0
Question by rs-ca · Sep 18, 2015 at 05:21 PM · scripting problemscript.

LoadLevel does not work on iOS devices

Hi,

I got stuck after the upgrade. I used latest Unity version 4 with Unity Script (didn’t want to upgrade to Unity 5 before releasing the game, just to avoid complications). Unfortunately I had to upgrade to iOS9 and to new xCode and xCode started getting the error. The game was built in Unity then opened in xCode, however during deployment on iPhone I started getting error:

clang: error: linker command failed with exit code 1 (use -v to see invocation)

I decide to upgrade also to Unity5. Now xCode deployment to phone works however on the phone I’m not able to load another scene by clicking of GUI button or with timing, it just doesn’t load, however works in unity.

Is there something wrong with Application.LoadLevel (“NewScene"); Or perhaps something else needs to be done or done differently.

Also for some reason rotation of the object stopped working in Unity5 (even in editor)

transform.Translate(Vector3.left GameManager.speed/12 Time.deltaTime, Space.World); GetComponent.().angularVelocity = direction * 500;

Is there anything can be done to fix both issues? Or perhaps I need to downgrade to Unity 4, then how do I fix xCode error (above)?

Thank you

Comment
Add comment · Show 2
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users
avatar image BabilinApps · Sep 18, 2015 at 08:15 PM 0
Share

It could be render time. If the project has live shadows and lighting it could slow down the applications so much that load level might seem broken.

avatar image rs-ca · Sep 18, 2015 at 08:37 PM 0
Share

Thank you for your reply. The application is 2D and is very simple. It is techically a scene with 2 GameObjects and GUI button which suppose to load a new scene.

1 Reply

· Add your reply
  • Sort: 
avatar image
0

Answer by hexagonius · Sep 19, 2015 at 12:07 AM

linker errors usually that you're trying to access a method that the linker cannot find. missing plugin, or 64 bit incompatible code

Comment
Add comment · Share
10 |3000 characters needed characters left characters exceeded
▼
  • Viewable by all users
  • Viewable by moderators
  • Viewable by moderators and the original poster
  • Advanced visibility
Viewable by all users

Your answer

Hint: You can notify a user about this post by typing @username

Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each and 1.0 MB total.

Follow this Question

Answers Answers and Comments

31 People are following this question.

avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image avatar image

Related Questions

how to fix countdown bug after reset level? 0 Answers

change game character/controller when inside box - RFPSP 1 Answer

How to use unity rewarded ads? 1 Answer

How can i disable/enable slowly the blur effect using the blur script ? 0 Answers

Why when i color 4 walls of a grid 10x10 it's coloring 10,9,9,8 and not 10,10,10,10 ? 0 Answers


Enterprise
Social Q&A

Social
Subscribe on YouTube social-youtube Follow on LinkedIn social-linkedin Follow on Twitter social-twitter Follow on Facebook social-facebook Follow on Instagram social-instagram

Footer

  • Purchase
    • Products
    • Subscription
    • Asset Store
    • Unity Gear
    • Resellers
  • Education
    • Students
    • Educators
    • Certification
    • Learn
    • Center of Excellence
  • Download
    • Unity
    • Beta Program
  • Unity Labs
    • Labs
    • Publications
  • Resources
    • Learn platform
    • Community
    • Documentation
    • Unity QA
    • FAQ
    • Services Status
    • Connect
  • About Unity
    • About Us
    • Blog
    • Events
    • Careers
    • Contact
    • Press
    • Partners
    • Affiliates
    • Security
Copyright © 2020 Unity Technologies
  • Legal
  • Privacy Policy
  • Cookies
  • Do Not Sell My Personal Information
  • Cookies Settings
"Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
  • Anonymous
  • Sign in
  • Create
  • Ask a question
  • Spaces
  • Default
  • Help Room
  • META
  • Moderators
  • Explore
  • Topics
  • Questions
  • Users
  • Badges