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Question by ahmetabaci · Jul 20, 2016 at 11:00 AM · lightmaplightmappingbaking

Scene gets darker after baking lightmap

Hello everyone,

I often get this problem. I build on Android. Everything in the scene is static. When I switch Directional Mode to Non-Directional problem is solved. Is there a problem here with my project? Or can I only use non-directional mode with Android build?

The thing that I don't understand here is when I open new project and put my model into it, it sometimes works fine.

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Answer by ahmetabaci · Jul 22, 2016 at 08:11 AM

The only solution I found is to change directional mode to non-directional in this case.

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Answer by desenholdb · Jan 31, 2017 at 02:45 PM

https://issuetracker.unity3d.com/issues/baked-lightmap-is-darker-on-android-platform-compared-to-pc-platform

http://answers.unity3d.com/questions/1282453/lightmaps-on-mobile-inconsistant.html#answer-1282951

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