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Question by Headkill1 · Sep 25, 2015 at 09:44 PM · error message

HELP IM NEW AND THIS KEEPS POPPING UP

SO im trying to test this

var Rotationspeed = 100;

function Update () {

 var rotation : float = Input.GetAxis ("Horizontal") * Rotationspeed;
 rotation *= Time.deltaTime;
 UnityEngine.Rigidbody();
 Rigidbody.AddRelativeTorque (Vector3.back * rotation);

BUT I GOT LIKE ONLY 1 FREAKIN ERROR AND ITS FUSTRATING ME.

it says an instance of type 'UnityEngine.Rigidbody' is required to acess non static memeber 'addrelevativetorque'

HELP

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Answer by Headkill1 · Sep 25, 2015 at 09:57 PM

ive literally got rid of every other error but that one

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Answer by yoda12 · Sep 26, 2015 at 01:45 AM

@Headkill1 Try this

      var rb: Rigidbody;
     
         function Start() {
             rb = GetComponent.<Rigidbody>();
         }
         var Rotationspeed = 100;
         
         function Update () {
         
          var rotation : float = Input.GetAxis ("Horizontal") * Rotationspeed;
          rotation *= Time.deltaTime;
          rb.AddRelativeTorque (Vector3.back * rotation);
 
 }


From http://docs.unity3d.com/ScriptReference/Rigidbody.AddRelativeTorque.html

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