What are the system requirements for deployed apps on Linux?
This page https://unity3d.com/unity/system-requirements lists some system requirements, but makes no specific mention of required capabilities on Linux.
We have deployed an app to Linux x86_64 (running Unity editor 5.5.0f3 on macOS 10.12). Attempting to run on Ubuntu 16.04 running in Parallels on macOS 10.12, the app launch fails early on. Tail of the backtrace:
#9 <signal handler called>
#10 0x0000000000000000 in ?? ()
#11 0x00000000014abcf8 in CreateGLXContext ()
#12 0x00000000014ad655 in MakeMasterGLContext ()
#13 0x0000000000478290 in main ()
Parallels currently supports only OpenGL 2.1. I suspect Unity requires OpenGL 3.2 or later, but this is not documented at https://unity3d.com/unity/system-requirements
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