Question by
Ynlay · May 13 at 01:45 PM ·
terrainscripting beginnerscriptingbasicslayersterrain generation
Replace Terrain Layer through Script on runtime
Hey guys so I am virtually trying to do something that should be quite simple. I have an automatically generated dungeon of sorts and I need to replace the terrain layer on runtime. That is because I want to show the winter texture sometimes instead of the grassy one!
The generation itself happens in the same scene, so it is important that I can replace / repaint the terrain on runtime through a script
13052022-144113-rec.png
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