Find the closest of two named gameobjects?
I would like to target the closest of two named gameobjects. For example, one enemy is called enemy1, and the other is called enemy2. How can I do something like this:
 If (enemy1 distance from me < enemy2 distance from me) {
 target = enemy1
 }
 
 else if (enemy2 distance from me < enemy1 distance from me) {
 target = enemy2
 }
Any idea how? Thanks
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              With those two you can get it done easily. http://docs.unity3d.com/ScriptReference/Vector3.Distance.html http://docs.unity3d.com/ScriptReference/Transform-position.html
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