Cursor dissapearing in my menu
So I've made a simple main menu with UI buttons. When I first open the game I can click the buttons and start the game. However, in my game there is an event that resets the entire game and returns the player to the main menu with this piece of code:
SceneManager.LoadScene(SceneManager.GetActiveScene().buildIndex);
Once the game resets my cursor dissapears and I can't click any of the buttons anymore. Any ideas?
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