Question by
saintmaykel · Oct 15, 2016 at 04:34 PM ·
gameobjectdestroydontdestroyonloadload sceneload level
Destroy object when a new scene loads
Hi currently I have a timer that has dontDestroyOnLoad Function in order for it to cycle those scenes that needed a timer, my question is how can I destroy my timer when the game loads the main menu scene?
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