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Question by ina · Sep 21, 2015 at 11:24 PM · inputpositionbugtouchgettouch

unity 5.2 Input.GetTouch(0).position incorrect?

Is it just me or are GetTouch positions actually incorrect in Unity 5.2!?

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avatar image ina · Sep 22, 2015 at 02:56 AM 0
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(In editor the y position from GetTouch(0).position seems to be off...)

avatar image valyard · Sep 22, 2015 at 01:46 PM 0
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If you feel there's a bug please file a bug report or post it to the forums. This is not a right place for such requests which most likely will not be answered.

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Answer by ina · Sep 22, 2015 at 04:54 AM

Apparently correct touch position now requires

Input.GetTouch(0).position - new Vector2(0,Screen.height) ??

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Answer by num1_cyberbud · Feb 22, 2016 at 01:18 PM

Close all other apps on your computer and then try it. I've come to find that the weirdest things interfere with the Unity remote, from Photo Booth to just a podcast playing in my web browser.

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Answer by Darkclokz · Aug 08, 2017 at 08:56 PM

@ina this actually fixed the problem for me too. I have no idea why though. It's fairly frustrating.

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