Question by
mike_unity280 · Oct 24, 2018 at 08:09 PM ·
gameobjectposition
ARKit Point Clouds are prioritized over my GameObjects?
Hello!
I'm currently using 2018.2.8f1 with the latest and greatest ARKit. After I launch my AR Experience and use the tap-to-place (modified UnityARHitTestExample.cs) to place the GameObject in the real-world, the Point Cloud Particles are visible through the spawned Object even though the object is placed above it.
Any idea's on how to visually prioritize my GameObject over the Point Particles?
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