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Question by GameGuy · Nov 25, 2012 at 05:38 PM · moving platformunity 3.5character motor

Character Motor & Moving Platform Class

How do I use the Moving Platform Class in the Character Motor Script correctly and where can I find some documentation for it? Unfortunately the code section in the Moving Platform Class is not documented and my Character always jitters on a Horizontal or Vertical Moving Platform.

I created a Animation in Unity, and I moved the Platform per script with

 transform.Translate(Vector3.up * Time.deltaTime)

but both methods produce a visible jitter.

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Answer by GameGuy · Nov 27, 2012 at 04:02 PM

When you use Code to move a platform you should disable "Use Fixed Update" in the Character Motor Script.

When using Animations make sure you check "Animate Physics" on your Platform.

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avatar image junkrar · Apr 02, 2013 at 04:45 AM 0
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Hi, I'm using Code to move the platform but not an animation. That being said, your advice to "disable fixed update" helped me fix most of my problems. I still fall through once in a very rare while. Do you have any other advice?

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Answer by thaiscorpion · Nov 26, 2012 at 04:36 PM

I have not used this Platform Class, but usually in other games I made when using moving platforms I parent the character to the platform when he lands and remove him when he jumps this way you remove all jitters. Hope this helps.

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avatar image GameGuy · Nov 27, 2012 at 04:05 PM 0
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The Platform Class already parents the CC to the Platform for you, so there is no need to do that.

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