Question by
tedswag · May 20, 2016 at 07:27 PM ·
spritesprefabsspritesheet
Is there a quick way to convert a sprite sheet of sprites to a bunch of prefabs?
In my project I have a sprite sheet of 40 tiles which I have sliced up using the "Sprite Editor". I now wish to form individual prefabs for each sprite so I can instantiate them. To do this I'm dragging each sprite individually onto the stage, changing the game object name, centering it and saving it as a prefab.
As you can imagine for 40 sprites this is quite time consuming. Is there a quicker way to do this?
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