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Question by robert170 · Jun 12, 2017 at 04:43 PM · iosxcodelibrarybridge

Exporting to iOS

Hi Everyone,

I exported my Unity project as a Xcode project (call it 'A') and I need to make it become a static iOS library. After I do that, I plan to use project A inside another iOS project called 'B'. When some event triggers inside project B, it calls a function from project A.

Does this make sense to you guys?

I was wondering if anyone has ever made an unity exported iOS project into a iOS static library for the use of another project? If so, how did you do it?

Thanks!

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