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Question by
asdf123 · May 26, 2016 at 12:20 PM ·
networkingmultiplayercharacternetworkonline
Testing my multiplayer character offline
Is there a way to test my multiplayer scripts like character bullets weapons etc in offline mode ?
At the moment I need to build and run my project, create a new server, join the server, test it.
The problem with that is that the loading screen takes a bit and I waste a lot of time testing a single code line.
I would like to make my character test-able in editor like we do in singleplayer games.
Is there a way to make it?
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