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Question by Otopking · Sep 20, 2015 at 05:51 PM · uiinputfield

Checking if player is typing in an InputField

Hi!

I only really post here if I'm really desperate (spoiler alert - I am)

I'll get straight to the point - I'm using a lot of "Input.GetButton" things but I want them to be ignored if the player is typing in an InputField

I don't know much about the new UI, I tried fiddling with the "IsHighlighted" thingy, the EventSystem's "currentSelected" but I didn't accomplish much. I want to ask if there's an easy way to know if the player's typing in an InputField.

Thanks in advance :D

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Answer by DigitalCyclone · Nov 11, 2016 at 10:40 PM

Hello! This might be a bit late, but there is something called Inputfield.isFocused, which should help you.

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Answer by saraalhu · Apr 02, 2017 at 10:07 AM

you can use void Update() { if(inputField.isFocused && Input.anyKeyDown) { Debug.LogError("hey is typing"); } }

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