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Question by Erxen · Nov 07, 2018 at 07:04 PM · 2draycastbuttonsmap making

How do I make a button interactible when it's overlaped with an other button ?,How to make a button hit area fit the shape of its image

I'm currently trying to make a 2D interactible map, and make it possible to click on the regions, and highlight them. However, since the regions buttons' hit areas are square-shaped, they overlap.

alt text

Is there a way to change these areas' shapes? Or to make a button hit area interactible even from behind another object, while still making said object interactible ? I tried messing a bit with raycasts, but I don't really understand what they are or what they do.

Please, help me :(

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Answer by Casiell · Nov 08, 2018 at 08:53 AM

You can add a polygon collider 2D to each area and match it with the borders manually. Then, uinstead of UI.Button component you can add a custom script to each area with MonoBehaviour.OnMouseUpAsButton() method in it.

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