Resizing sprite?
Hi everybody, I'm really new to Unity and I'm making a 2D infinite scroller game. I imported a sprite to the editor and it is bigger than I'd like it to be so I simply scaled it down, but I read that using scaling will impact performance. Considering that I don't need the sprite to change dimensions during the game, will the scaling I applied slow down the game? Is there a way to actually resize (not scale) a sprite in Unity or should I use an external software before importing?
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Answer by tanoshimi · Jun 30, 2016 at 05:03 PM
Set the appropriate pixels-to-units ratio in the texture importer: https://docs.unity3d.com/Manual/class-TextureImporter.html