Trigger collider change fog color
Okay on player enter on the Collider the fog is enabled but the color and the density don't change i have an error on my code ? Thanks for help. using UnityEngine; using System.Collections;
 public class x23a : MonoBehaviour
 {
 
     bool fog = false;
     public float FogDens = 0.15F;
     public Color FogColor = Color.blue;
     Transform cam;
 
     void Start()
     {
         cam = Camera.main.transform;
         // fog = false;
     }
 
     void OnTriggerStay(Collider myTrigger)
     {
         
         if (myTrigger.name == "WaterVolume")
         {
             if (cam.position.y < myTrigger.transform.position.y)
             {
                 fog = true;
                 RenderSettings.fogColor = FogColor;
                 RenderSettings.fogDensity = FogDens;
                 print("The fog is enabled");
             }
             else
             {
                 fog = false;
                 print("The fog is not enabled");
             }
         }
     }
 
     void Update()
     {
         
         RenderSettings.fog = fog;
         
     }
 }
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