Where is the best place to learn how to write shaders for Unity 5?
I have spent a good while looking through the documentation and at various shader files people have written, but I seem to keep coming across new and undocumented keyworks/functions that people have used, seemingly pulling them out of thin air (such as 'UNITY_BRDF_GI'). Where are people learning the new shader system?
I'm interested in this as well. I've only seen detailed tutorials on sties like cgcookie, but it's all specific to Unity 4.x.
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