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Question by
Romboide82 · Apr 27, 2016 at 05:22 AM ·
movementphysicsdrag
Move object with physic with drag
Hi, i want to move an object using physics. At the moment, i'm using
rBody.AddRelativeForce(new Vector3(0, 0, forwardInput * forwardVelocity), ForceMode.Force);
with a forwardVelocity of 100, and a drag of 10, the object reach a max speed of 10 and than keep this value. Why? I'm adding a force every frame, i'm not doing that if velocity is lower than 10.
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