Question by
Cheesy168 · Dec 30, 2017 at 02:11 PM ·
waterdarkdifferencessao
SSAO and Water looks different in Editor vs Standalone
I have created a scene in Unity using SSAO and Water. In the editor, the scene looks perfectly fine:
However, in a Standalone build, it looks like this:
The effect in the standalone build is unwanted and is quite ugly. I am using deferred rendering. The SSAO effect works with other meshes with transparency fine. Why is there a difference in the editor vs standalone, and how can I fix this?
standalone.png
(368.5 kB)
in-editor.png
(391.9 kB)
Comment
Your answer
![](https://koobas.hobune.stream/wayback/20220612145511im_/https://answers.unity.com/themes/thub/images/avi.jpg)
Follow this Question
Related Questions
How do you reflect a directional light Sun in Unity5 water? 2 Answers
Can Unity Water Pro Be Used Sideways? 0 Answers
How to make a tiny nature AR environment 0 Answers
Fluids on Mobile 0 Answers
What is different when Instantiate set Prefab Position? 1 Answer