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Question by hexagonius · Apr 23, 2015 at 07:24 AM · physicsspringjoint

How to limit Spring Joint 2D to its deflection axis?

Hey everyone,

what I basically want is to deflect an object snapping back into it's original position. Problem is, that it's rotating like crazy around it until it finally gets to a rest. How can I limit the back and forth movement to happen only along the deflection vector?

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