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Question by
Trild123787898 · Mar 11, 2020 at 10:57 PM ·
script.
Problem with Configurable Joint
I have an object with a configurable joint, in general I have it locked, except for turning along X, there is free, the question is how can I make it so that it cannot freely wobble along X, but it stands out of the blue, I tried to use angularVelocity
gameObject.angularVelocity = Vector3.zero;
but it only slowed down reeling, have any ideas how can I do this?
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