Question by
Ian2333 · Nov 19, 2018 at 09:01 AM ·
scripting problemscript.scripting beginnerscriptingbasicsscriptingproblem
Set public gameobject by raycast hit target
I have a "public GameObject targetidentity".
Then I have a function:
void returntargetidentity() { RaycastHit target; if (Physics.Raycast(cam.transform.position, cam.transform.forward, out target, range)) }
Thus how do I set the public gameobject to whatever gameobject hit by the raycast function?
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Best Answer
Answer by hameed-ullah-jan · Nov 19, 2018 at 09:12 AM
targetidentity = target.collider.gameObject;
Thanks for answering. But what does a collider have to do with raycast?