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The "intensity multiplier" of "environment reflections" does not do anything
In the scene lighting, changing the "intensity multiplier" has no effect when running my game.
When opening the specific scene in the editor however (without running) it works fine. Is this a known Unity bug and is there a way to solve it?
Answer by Adherbal · Aug 16, 2018 at 07:48 PM
It seems like I found a way to fix this:
Open the affected scene (don't run it)
Go to Window > Lighting > Settings
Disable "Auto Generate" at the bottom
Click the "Generate Lighting" button
Once that process is completed, the intensity slider worked again
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