Question by 
               unity_fiJf-k-189D6xQ · Aug 02, 2019 at 02:58 PM · 
                texturematerialrendererrendertexturepipeline  
              
 
              Render Pipeline Material Issue
For my actual Project i have to change the materials base map on runtime.
but if i try to do this with Code Nothing changes and the base map stays "None"
My Code:

then i change the texture and apply it : 
Thanks for help :)
 
                 
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