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Question by karmik · Sep 12, 2015 at 06:01 PM · spritespriterenderer

update sprites for multiple similar objects. Need help

Hi guys,

I am new to unity and I am trying to update multiple coin sprites in a game. Where all of them look the same and need to be changed to different sprite based on an IF condition.

I am able to change sprites of single objects but unable to change for multiple objects in one go. So i would like to know whats the best way to do this.

for single game object i am using GetComponent ()sprite = NewSprite;

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Answer by hexagonius · Sep 12, 2015 at 10:00 PM

child all coins to one gameobject. put the script on the new parent. instead of GetComponent use GetComponentsInChildren. iterate the returned list and change each item.

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avatar image karmik · Sep 13, 2015 at 04:34 AM 0
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thanks for the quick reply. That worked.

avatar image NUKETheWay · Sep 04, 2020 at 07:18 PM 0
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Will it also work if I have sprites under gameObject which is under another gameObject?

avatar image hexagonius NUKETheWay · Sep 05, 2020 at 08:00 PM 0
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GetComponentsInChildren traverses the whole hierarchy from its root callee, so yes, it will also fetch those

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