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This question was closed Dec 14, 2015 at 01:38 PM by Dave-Carlile for the following reason:

Question is off-topic or not relevant

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Question by bojan1986819 · Dec 13, 2015 at 08:31 PM · android5.3

Bad android performance after Unity 5.3 upgrade

Hi, I'm experiencing terrible android build performance after upgarding my project to unity 5.3. Previously it was running on both Galaxy S2 and Xperia Z2 on constant vsync fps, now it runs around 15-20, even on main menu screene where there is basicaly nothing. Am I the only one experiencing this?

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avatar image Javyer · Dec 14, 2015 at 01:23 PM 0
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I have the same problem. I updated my game to 5.3 and the performance went to the floor. I have half of FPS.

avatar image Dave-Carlile · Dec 14, 2015 at 01:38 PM 0
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There are threads on this in the forums where these discussions belong.

avatar image Javyer Dave-Carlile · Dec 14, 2015 at 01:54 PM 0
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Could you post a link?

avatar image Dave-Carlile Javyer · Dec 14, 2015 at 02:05 PM 0
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http://forum.unity3d.com/threads/unity-5-3-performance-issues.372648/

avatar image Lordinarius · Dec 15, 2015 at 08:21 AM 0
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Same problem. I am currently using 5.2.1f1 and i've tested it in 5.3. It was running on LG G2 solid 60 fps, but with 5.3, frame rate is 12-20 like yours

avatar image Javyer · Dec 15, 2015 at 01:38 PM 0
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I currently was able to get a big performance boost setting in Player Setting > Other Stteings, unticking Auto Graphics API and deleting OpenGLES2 from the options. The builds now runs smoothly

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