Unet - Network Android and Windows
I have a simple test project that works fine on PC using Unet. I'm trying to run the same project in a PC and in a Mobile Moto G (PC server and mobile client). I took the same project on PC and switched to Android and generated a APK without any error. I'm trying to make the PC and Mobile connect on a LAN, both using wi-fi, but they don't connect. I've tryed to extend the TimeOuts 10 times, changing on editor debug mode the NetworkManager Script>Connect Config, but without sucess.
Any clues? Tks in advanced
Some Links I tried http://forum.unity3d.com/threads/wifi-issues-on-lan-or-android-client-windows-server.336183/#n10
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