Can I access the Oculus remote without using OVR?
I'm working on adjusting an application that was built for the Vive to also be usable with Oculus. I've already got it working with the Touch controllers while still using OpenVR, it pretty much worked right away, only needed some button remapping and minor adjustments. Now I want to give the option of using the Oculus remote. I can't figure out how to get Unity to detect the remote using OpenVR. If I bring in OVR and add Oculus to the SDK list in PlayerSettings, then I can get input from the remote, but all my OpenVR setup with the Touch controllers stops working. Is it possible to add the Oculus remote without using OVR? Thanks!
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