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Question by
Exuro89 · Sep 11, 2015 at 04:36 PM ·
androidcontroller
anyKeyDown equivalent for axis?
I'm trying to map out an android controller and have everything working except the triggers. I used anyKeyDown to determine that they aren't buttons, but I was wondering if there was a quick way to see if unity was registering them period, like a anyAxis type function. I assume they register as joysticks since they're analog, but I've gone up to the 8th axis for josticks and haven't found them yet.
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