Question by 
               Nimi142 · May 10, 2021 at 08:41 PM · 
                2drenderingpost processingpipeline  
              
 
              Localized post-processing with urp 2d renderer
When I toggle the URP volume setting mode to localized it asks me to make a 3d collider to fit the effect in. I use 2d sprites, is there any other way to enable it? Thanks.
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