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Question by Francesco_Mesiano · May 30, 2018 at 12:28 PM · hierarchyactivation

Show Canvas when button is clicked, Unity 5.2.3

Hi guys, I wanted to ask you a question about how I can activate and deactivate a canvas component using a button. I have this code:

 public GameObject[] optionPanels; 
 
     public void openPanel(GameObject selectPanel)
     {
         foreach(GameObject opPanel in optionPanels)
         {
             opPanel.SetActive(false);
         }
         
         selectPanel.SetActive(true);
     }

But I do not know how to turn it off when I click on the button again, help!

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Answer by Hellium · May 30, 2018 at 12:38 PM

 public GameObject[] optionPanels; 
 private bool[] panelsState ;
 private bool panelOpen ;

 // Specify this function in the `OnClick` callback of your button
 public void TogglePanel(GameObject selectPanel)
 {
     if( panelOpen )
         ClosePanel();
     else
         OpenPanel( selectPanel );
 }
 
 public void OpenPanel(GameObject selectPanel)
 {
     if( panelsState == null )
         panelsState = new bool[optionsPanels.Length];
         
     for( int i = 0 ; i < optionsPanels.Length ; ++i )
     {
         // Save the current state of the panels
         panelsState[i] = optionsPanels[i].activeSelf;
         optionsPanels[i].SetActive(false);
     }
 
     selectPanel.SetActive(true);
     panelOpen = true ;
 }
 public void ClosePanel()
 {
     if( panelsState != null )
     {
         for( int i = 0 ; i < optionsPanels.Length ; ++i )
         {
             optionsPanels[i].SetActive(panelsState[i]);
         }
     }
     panelOpen = false ;
 }

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avatar image Francesco_Mesiano · May 30, 2018 at 12:42 PM 0
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It does not work, it does not activate the canvas... idem to disable it

avatar image Francesco_Mesiano · May 30, 2018 at 12:44 PM 0
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Oh wait, you made an error In the declaration of a variable.

 ...
 public GameObject[] optionsPanel[]; //not optionPanel
 ...

sorry, my bad :P

avatar image Francesco_Mesiano · May 30, 2018 at 12:48 PM 0
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It works! thank you so much!

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