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               Question by 
               rustyruss1985 · Apr 29, 2019 at 01:44 AM · 
                inputcontrolleroculusoculusriftoculus rift  
              
 
              cannot read button input from oculus go (but able to read rotation)
Hello, for some reason i am able to get the rotation of my oculus go controller:
     OVRInput.Controller c = leftHanded ? OVRInput.Controller.LTouch : OVRInput.Controller.RTouch;
         if (OVRInput.GetControllerPositionTracked(c))
         {
             controller.localRotation = OVRInput.GetLocalControllerRotation(c);
             controller.localPosition = OVRInput.GetLocalControllerPosition(c);
         }
 
               but i am unable to sense any button presses:
       if (OVRInput.GetDown(OVRInput.Button.PrimaryIndexTrigger) || OVRInput.GetDown(OVRInput.Button.Any))
         {
             transform.RotateAround(Vector3.zero, transform.up, 100 * Input.GetAxis("Mouse X") * 2 * Mathf.Deg2Rad);
             transform.RotateAround(Vector3.zero, transform.right, -100 * Input.GetAxis("Mouse Y") * 2 * Mathf.Deg2Rad);
             Camera.main.backgroundColor = Color.red; 
         }
 
               does anyone know whats wrong with my button input? all i want to do is get when the trigger is down, so i can perform some rotations/color changes
thanks
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