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Question by benfattino · Sep 09, 2015 at 05:07 PM · colliderwebglassetbundle

WebGL asset bundles collider problem

I try to convert my webplayer project into webgl. I have problem when try to load asset bundles with www class. When load all browser give me error like this:

 Could not produce class with ID 65

I see that code is relative to collider, so i delete collider from gameobject, resave asset bundle (without collider) and now app work. Somebody can help me? I need collider attached to model...

S.

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avatar image benfattino · Sep 09, 2015 at 05:08 PM 0
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I use unity 5.2

avatar image benfattino · Sep 09, 2015 at 05:10 PM 0
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This happen when i delete prefab from project after create asset bundles. If i leave prefab inside project all works fine. But I don't need prefab inside my project because I use asset bundles.

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Answer by EasyLow · Sep 22, 2015 at 12:04 PM

here is the solution.

Try to switch off engine stripping in "Player settings"

When you build a game, builder remove all unused scripts, so if you use some scripts only in assetbundle hey will be removed from "Release file" as "unused".

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