Is there still a way to uplode C# games when web player stops working as Unity says web player is no longer supported.
I have a purely c# project Iv been working on while learning that I have uploaded it to kongregate. I'm starting to get the hang of how to do things in C# I will probably start a Java project so I can uplode using html5 but that means learning it from scratch and I would like to maintain and update my C# project if it is practical.
Answer by Schubkraft · Jan 13, 2016 at 01:23 PM
The webplayer will still be running. We will not pull the runtimes off the servers. You can however not make webplayer builds with the upcoming 5.4 or later versions of Unity.
So dose that mean I need to build in Java and use Html5 for $$anonymous$$ongregate and presumably other sites like it if I want to update to unity 5.4 when it's out? I can see a number of other options hopefully I will find a good one or two for developing in C# . Thanks for letting me know about 5.4 stopping web player builds.
There is no need to do any JS for your game. You can still do your scripting in C# and then make a WebGL build where your C# gets turned into JS.
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