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Question by helloliquid · Sep 09, 2015 at 11:40 AM · lightingwebgl

WebGL Build and Lighting

Hi,

I am looking into the WebGL build option and built the Roll-a-ball game from the tutorial, and everything works in Chrome, screenshot Firefox and Opera, but the I cannot get the lighting right in Safari. screenshot

The lighting in both AngryBots and DeadTrigger2 seem okay in Safari.

I have tried a number of different lights: Spot, Directional and Point, realtime and baked, but cannot seem to find a light source and settings combination that work.

Any idea how it was done in AngryBots and DeadTrigger?

Thanks

screen-shot-2015-09-08-at-220015.png (436.9 kB)
screen-shot-2015-09-08-at-220344.png (232.4 kB)
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