Question by
erikmokross · Oct 09, 2018 at 01:48 PM ·
c#2dtouch
Object jumping between the touch
Hey,
My Code:
if(Input.touchCount > 0)
{
Touch touch = Input.GetTouch(0);
Vector3 touchPosition = Camera.main.ScreenToWorldPoint(touch.position);
offset = touchPosition - transform.position;
offset.z = 0;
transform.position = touchPosition + offset;
}
So.. I have the Problem that my object is jumping between the touchPosition. Why and how to fix that?
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