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Question by Pnvanol · Oct 17, 2016 at 02:27 PM · arraytutorialprocedural-generation

Procedural generation Sebastian Lague tutorial

HI, watching this tutorial I managed to to write exactly what they guy has in his code and understand most of it,

[tutorial address][1]https://www.youtube.com/watch?v=WP-Bm65Q-1Y [1]:

but I keep getting this error IndexOutOfRangeException: Array index is out of range. MapDisplay.DrawNoiseMap (System.Single[,] noiseMap) (at Assets/Scripts/MapDisplay.cs:18) MapGenerator.GenerateMap () (at Assets/Scripts/MapGenerator.cs:17) MapGeneratorEditor.OnInspectorGUI () (at Assets/Editor/MapGeneratorEditor.cs:20) UnityEditor.InspectorWindow.DrawEditor (UnityEditor.Editor editor, Int32 editorIndex, Boolean rebuildOptimizedGUIBlock, System.Boolean& showImportedObjectBarNext, UnityEngine.Rect& importedObjectBarRect) (at C:/buildslave/unity/build/Editor/Mono/Inspector/InspectorWindow.cs:1235) UnityEditor.DockArea:OnGUI()

any idea how to tackle it ? thank you for your help

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Answer by Pnvanol · Oct 17, 2016 at 02:40 PM

found the problem , i put <= instead of < when creating the color array

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avatar image b1gry4n · Oct 17, 2016 at 06:06 PM 0
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And as a side note....he posted all the scripts on his github for you to compare your version with.

https://github.com/SebLague/Procedural-Landmass-Generation

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