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Question by CureCandy · Aug 24, 2015 at 06:41 AM · assetbundlestatic

AssetBundles miss static property

I made my models as a prefabs and built them as AssetBundles, but I found that when I loaded them into the scene, the models which had been marked with static missed their static property. Just like the pictures below:

The prefab before build: alt text

When I load the AssetBundle and instantiate it: alt text

My Unity Version now is 4.6.6. Anyone can help?

1.png (4.9 kB)
2.png (4.5 kB)
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avatar image CureCandy · Aug 24, 2015 at 12:13 PM 0
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Can anybody give an answer?

avatar image CureCandy · Aug 25, 2015 at 01:55 AM 0
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I try to use StaticBatchingUtility.Combine after instantiate the object and set the isStatic property of all gameobjects but that have nothing to do with my problem.

avatar image PaulUsul · Jan 21, 2016 at 07:53 AM 0
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I have this problem to, did you ever find a solution?

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