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The reason for the Error is that my Unity produces corrupt files in the Windows Build. I made a new Question for this called: Unity 4 corrupted files
Camera suddenly shakes rapidly
I updated to Unity 4 recently and when I build my project I noticed that whenever I spawn a player in the build the camera starts shaking. It's totally fine in the editor so I can see that the Camera of the other player goes from:
to:
from one millisecond to the other. For the player with the build you can see two pictures laying over each other. One from looking up and one from looking straight.
Another thing is that the Build-Player's MouseLook-Script for turning left and right (which is attached to Player not PlayerCamera) does not work. Again everything is fine in the Editor.
Does anyone know how to solve this problem or just knows reasons why it could have occured. If you need more informations just let me know. I appreciate every bit of advice.
Cheers,
Marius (ExTheSea)
Hey,
I just did some more testing. I disabled the mouselook script on the player camera and on it's parent the Player Gameobject. Then the Shacking disappeared like I expected. So the reason is obviously the $$anonymous$$ouseLook script. When I reactivate the script on the Player Gameobject no shaking is visible but I still can't turn neither left nor right. In the Editor I can.
I'm really confused right now and I hope someone can help me.
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