Question by
Timmuh · Jan 08, 2017 at 09:30 AM ·
androidmovietexturemovie
How to apply GStreamer Movie Texture
I was wondering if anyone here had a workflow on how to apply a movie texture using GstUnityBridgeTexture in order to play a movie on a 2D/3D surface in Unity.
I've tried applying it to different types of objects then creating a StreamingAssets folder and putting a movie in that usually plays just fine when using Movie Texture or Handheld.PlayFullScreenMovie. When putting in different numbers for the URI, Video Index and Audio Index( such as 0,1 or 2) I can't get anything to show up. There is only one video inside of StreamingAssets.
The reason I'm using this plugin specifically is because I need a Movie Texture equivalent to use for a VR Android deployment.
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