Question by
CommunistToaster · Jun 29, 2017 at 09:47 PM ·
meshuv mappingflickering
Flickering on UV Edges
Hi,
I'm having the problem where the mesh is flickering around the UV edges at a distance. It disappears when at closer distances but when say looking down a hallway the walls flicker. I've tried adjusting the anti-aliasing and the culling on the camera but nothing seems to help. Any ideas?
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