Question by
mokee788 · Oct 01, 2018 at 02:14 PM ·
layersbackgroundvisualfeatures
How to Visually Bypass Layers with Cursor
The game I'm working on has a game mechanic wherein the cursor turns into a looking glass and the allows the player to look through the visible background layer to the layer behind it. Does anyone know how this would be possible to do? Also, this is going to be done in Unity 2D.
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