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Question by KlausJoensuu · Sep 05, 2015 at 08:38 AM · c#javascriptnetworkingscript.network

Clash of clans networking.

Ok my question is that does anyone know a good networking tutorial that works close to the way as clash of clans? So basically when player plays then it creates a server by its self. Then when he wants to attack someone then it will join the other persons server.

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avatar image hexagonius · Sep 05, 2015 at 10:43 AM 0
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I don't think there is. The field is so complex that you won't get very far with any tutorial. and by means of Unitys new UNet, the documentation is still lacking behind. start easy, connect players, send simple commands... clash of clans shouldn't be a target for learning network.

avatar image Darkathion · Sep 13, 2015 at 09:23 AM 0
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I'm going to be blunt and straight to the point what your trying to achieve will be extremely difficult but if you manage to pull it off then count me in and ill play your game

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Answer by Ryzokuken · Sep 13, 2015 at 08:34 AM

IMO, The best possible solution for Networking in Unity (for beginners) is PUN.

Go to the asset store and search for Photon Unity Networking for more information. It gives you free 100 CCU, allows users to host and join games. This might help you achieve the functioning you want to achieve.

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avatar image ventiv · Sep 27, 2015 at 07:44 PM 0
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How good is the documentation on it do you know? Because I'm also looking for some sort of networking but I want good documentation..

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