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Question by
Demonicdaron · Aug 10, 2015 at 09:44 PM ·
animationmovementblend tree
Blender doesn't work as shown in its preview
I have a 2D freeform directional blend tree with the motion fields all setup. It looks exactly how I want it when I play the preview and move the blend parameters manually, but when the game runs, the blend tree doesn't work as in the preview: the animations operated by the second parameter do not respect the threshold and do not blend at all; instead, they act like separate states, interrupting the other motion fields completely when they are played.
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Answer by Demonicdaron · Aug 11, 2015 at 11:14 AM
It was just a stupid mistake in the end: I had other two animations outside the blend tree that were using the same transition condition and therefore getting out of the blend tree.